Session 1: Intro
๐ฎ Session Plan
Key Objectives
- Enter the Storm
- Find the Laric Farms and fates of those within
Planned Scenes / Encounters
- The Hook:
- Start of the campaign, hook is the players are indentured in some way to Kredlam Command.
- The Storm Border
- Massive intro sequence where I lay the groundwork for the vibe of the campaign
- Journey into the storm where on the other side the train breaks down as the tracks have been resized. The players face a field of trains that have fallen off the tracks of jettisoned. Post Storm border
- The players face local Order Enforcers, probs hide?
- The players get their bearings and decide where to go
- If they decide to continue onto Laric Farms they find Inka- a member of Yelvinโs expedition a couple months ago, she is barely hanging on to her sanity.
- The Climax:
- Combat at Laric Farms
Secrets & Clues
- [ ]
โ๏ธ Session Log
Summary
- Expedition 56 entered the REZ successfully despite the train derailing upon entry.
- Minor casualties incurred, Garrett Vizk was knocked unconscious.
- The party debated whether to kill him straight away or to let him live. They decided to let him live.
- Venturing out from the crash, the party discover sets of trains, carriages and train parts neatly arranged
- They witnessed a strange creature dismantling their train
- Anton was reassembled and used their strange portal of sorts
- After waking Garrett Vizk up, the party journeyed south to Laric Farms where they found a bunch of smashed up crystal formations with parts of people within.
- In the farmhouse they came across Inka Tolovski, a nervous member of Expedition 55. She and the diaries found in the wonky room explain that the room is somehow protected.